Project highlights
Safety Nets
KTM Advance has designed and produced for Eurocontrol (the International Organisation for the Safety of Air Navigation in Brussels, with 38 member states) a communication module to present the program "Safety Nets" on aviation safety.
"Safety Nets" are systems that allow additional security such as STCA (Short Term Conflict Alert), which is able to detect conflicts until 2 minutes before air collision.
Welcome to the World of Estates & Wines
Estates & Wines, a Moët Hennessy society, is the international subsidiary of the LVMH group tasked with marketing and selling the high-end still and sparkling wines.
E&W accounts for 7 different brands throughout the world and more than 40 wines.
The sales representatives of E&W are recruited from the most prestigious schools but have often little experience or comfort in that precious market with wine merchants sommeliers and restorers.
Thus, E&W needed a specific formation of its sales force.
StarbanktheGame
StarbanktheGame is a serious game developed by KTM Advance on behalf of BNP Paribas Bank.
Initially designed for new hires of the BNP Paribas Group, the game was made available to the public on the web from March 2009 through October 2009 attracting 20,000 players to play more than 93,000 games!
The game has since been scormed and placed on an LMS, and is no longer available on the web.
MoonShield: The Game
The Thales Group must recruit 7,000 engineers per year worldwide as of 2009.
Thales wanted to increase its reputation and improve its image, and above all present different professions and areas of excellence of the Group.
The Moonshield project was delivered October 1st.
Latest news
HAPPY NEW YEAR 2012
KTM Advance presents a little game to get into the New Year. In this online puzzle you have to help the wife of Santa Claus to collect various decorative objects to get into the New Year.

KTM Advance was selected as a Finalist for the Serious Games Showcase & Challenge, I/ITSEC 2011
The goal of Serious Games Showcase & Challenge is to identify innovative game-based technologies and solutions that improve training across all segments for individuals, groups and systems. Finalists in the Serious Game Showcase & Challenge were selected by a panel of leaders in the gaming, industry and academic fields, and were invited to showcase their serious game at I/ITSEC 2011, where over 17,000 attendees viewed and voted on each of the finalists.

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